Very interesting game!! I used to play Ars a long while ago and it brings me back to this mythical-realistic setting I love with a narrative focus. I look forward to try it out! thank you!
I have a (maybe dumb) question about the wheel movement rule 1 - "you must move orthogonally". I am not sure I understand what is meant here. Does it simply means tokens move orthogonally through lines? Such that they can move from basically any space to adjacent one if it's not counter clockwise and respecting rule 3?
Great game I now want to play.
Troupe play is cleverly integrated into the pacing / focusing wheel, which itself gives an ancient, velvety feel to ritual magic. Community based play and rituals as projects also reminds me of The quiet year (Alder).
The writing and layout are smooth too…
Once again, well done!
saw your game and wanted to take a quick look as it sounded interesting. But unfortunately the pdf seems to have rendered wrong, maybe some export settings messed up depending on your software that created the pdf. Anyway I can only see a super thick font, unreadable in that sate and also big blobs of colour all over. Might want to take a look and reupload the pdf, thanks!
I will have to investigate and try some different settings when I get a chance. Did you try with a different PDF viewer? It looks fine to me, but I know that Firefox renders things differently than Adobe, etc. and that might be part of the issue.
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Very interesting game!! I used to play Ars a long while ago and it brings me back to this mythical-realistic setting I love with a narrative focus. I look forward to try it out! thank you!
I have a (maybe dumb) question about the wheel movement rule 1 - "you must move orthogonally". I am not sure I understand what is meant here. Does it simply means tokens move orthogonally through lines? Such that they can move from basically any space to adjacent one if it's not counter clockwise and respecting rule 3?
It means that you can't move diagonally. So you have to move a token from one space to another space that shares an edge with the first space.
Where are the “print-and-play magic cards“? The magic noun-verb cards?
I forgot to create / upload those files. They've been added to the game files now.
Thank you!
Great game I now want to play. Troupe play is cleverly integrated into the pacing / focusing wheel, which itself gives an ancient, velvety feel to ritual magic. Community based play and rituals as projects also reminds me of The quiet year (Alder). The writing and layout are smooth too… Once again, well done!
Hey there,
saw your game and wanted to take a quick look as it sounded interesting. But unfortunately the pdf seems to have rendered wrong, maybe some export settings messed up depending on your software that created the pdf. Anyway I can only see a super thick font, unreadable in that sate and also big blobs of colour all over. Might want to take a look and reupload the pdf, thanks!
I will have to investigate and try some different settings when I get a chance. Did you try with a different PDF viewer? It looks fine to me, but I know that Firefox renders things differently than Adobe, etc. and that might be part of the issue.
Yes, you're right! A dedicated PDF viewer worked out fine. Weird that the firefox integrated viewer is not capable of that.